![]() I adjust this by selecting the brush tool with the mode set to "overlay". The closer to 100, the brighter it will be. ![]() The closer to 0 it is the darker it will become, with 0 being no alpha. The way team colors works is based on the % of alpha. Step 15 - Adjusting the brightness of the team color Go back to the channels tab and select the alpha channel. Select -> Reselect, or Shift + Control + D Step 14 - Back to the alpha channel We will need to reselect our team color area after pasting. Set the new layer you just pasted to "Multiply", there is a drop down window right above the layers where you can do this.ĭepending on the shade of the selection you can alter the opacity to increase the brightness. On some systems you made need to use "Paste in Place" instead of paste to keep it correctly aligned. This will make your selected area range from white to black.Ĭopy your selected area and paste it into a new layer. With your new duplicated layer go to Image -> Adjustments -> Desaturate Step 9 - Duplicate your background layer, again Step 10 - Desaturate Shift+Control+i, then select the RGB channel. Set it to 0%, this will make it white.Ĭolor in the inverted selection with a 0% brush. With the alpha channel selected your colors should now by in %'s. Select the Brush (hotkey B), make sure your brush mode is set to "Normal". You can do this by going to Select -> Inverse or by hitting Shift+Control+i To do this we will now invert our selection. Paste the inverted selection into the "Alpha 1" channel. Go to the "Channels" Tab next to your layers tab and select the "Alpha 1" channel, if it does not exist, simply hit the "Create new channel" button on the bottom of that tab. ![]() We can also use the hotkey Control+i.Ĭopy the inverted area by hitting control+c, if you lost your selection do not worry you can regain it by going to Select -> Reselect. We can do this by going to the "Image" drop down window, browse to "Adjustments", and then selecting "Invert". ![]() I have selected virtually all of the Blue on my texture. I prefer a mixture of the magic wand tool with varying tolerances and the lasso tool. Select our new layer, and use whatever method you prefer to create a selection of the area you want to add team colors to. We do this by right clicking on our current laying and selecting "Duplicate Layer" from the window. You can view the change in your main window by turning preview to On/Off. Go to the drop down window for "Filter" browse down until you find "Stylize", hover over "Stylize and select "Diffuse". Once you find this texture go ahead and open it up in Photoshop. I'm going to be doing the sail from a world of warcraft battle ship. The first step to any of this is finding the diffuse texture for the model you want to add team colors to. So you want to add team colors to a model? Well, you're in a luck because I've updated my old method to a newer and better one. ![]()
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